XSI Dynamics 2 ICE Video Tutorial
Hello XSI User
here I present my learning DVD for XSI Dynamics 1:
German XSI Dynamics 2 ICE Video Tutorial
The DVD with video tutorials about the topic ICE . The DVD menus allow
an accurate jump in the chapter of interest. about 4 hours video! Note: For all the lessons you need at least one XSI Essentials version 7 !
DVD Content:
L1: short review of ICE
L2: Creating ICE Prarticel
L3: Declaration Particel (size, speed, position, color) / Instance
L4: Particel Collision and reaction
L5: Particel Rigid Bodies introduction
L6: Particel Rigid Bodies
L7: Particel Soft Bodies introduction
L8: Particel Soft Bodies
L9: Create of Coumpounds
L10: Import / Export Coumpounds
L11: Creating your own ICE attributes
L12: Creating your own ICE attributes
L13: Weightmap better control
L14: control Weightmap better / distance to surface
L15: Goal basic
L16: Goal / shoal
L17: L18
basic State Machine: State Machine
L19: L20
basic beach: beach colision
L21: Particel basic color
L22: Particel Shader and Render
L23: Particel Shader and Render
L24-28 Strands basic 2
L29/30: Exercises / Tips and Tricks
Saturday, April 4, 2009
Why Does Pop Cause Bladder Infections
Marlin 30-30 Lever Action Ammunition
project folder animation
Here are some of many small projects, mostly in
with 3DMax Particle Pflow, Lightning & texture effects created by many
edited with after effects.
fire dance
fireworks
DreamSwirl
logo text flight
LogoBackground
SpiralFog
UnderWater
Dolphins
LogoAnimation
Here are some of many small projects, mostly in
with 3DMax Particle Pflow, Lightning & texture effects created by many
edited with after effects.
fire dance
fireworks
DreamSwirl
logo text flight
LogoBackground
SpiralFog
UnderWater
Dolphins
LogoAnimation
Friday, April 3, 2009
Multiviewer Software For Easycap
PFlow_Basic Animation
3D Max Pflow shot selection on volume at the Particle Emitter
set to vertex points. Movement controlled by wind forces.
Pflow explosion, Particle over-speed control at the same time creates a new event
Spawn the trails and set the speed, set
Gloweffekt in Max and rendered on the effects section.
Pflow Find target, set in a clear ball emitter
points, and then click find target (think Target) two balls right and left
assign as the target. is controlled
Pflow, emitter speed of Forces wind and
old test (Aget) is a new event started with Spawn, Forces wind Aget
copied from one event and insert the we then used as Loopschleife, so we produce the same movement.
Pflow Find Target, the Particle Emitter ball on Find Target
controlled one has only the target object is animate.
Pflow line, plane as the emitter and the particle set on positive points.
Particle Forces of wind and frequency controls movement.
3D Max Pflow shot selection on volume at the Particle Emitter
set to vertex points. Movement controlled by wind forces.
Pflow explosion, Particle over-speed control at the same time creates a new event
Spawn the trails and set the speed, set
Gloweffekt in Max and rendered on the effects section.
Pflow Find target, set in a clear ball emitter
points, and then click find target (think Target) two balls right and left
assign as the target. is controlled
Pflow, emitter speed of Forces wind and
old test (Aget) is a new event started with Spawn, Forces wind Aget
copied from one event and insert the we then used as Loopschleife, so we produce the same movement.
Pflow Find Target, the Particle Emitter ball on Find Target
controlled one has only the target object is animate.
Pflow line, plane as the emitter and the particle set on positive points.
Particle Forces of wind and frequency controls movement.
Gay Cruising Placeshammamet
comic fan CryoZone project
This small project was concluded by the comic Cryzone
time since I read comics for many years & ; collect.
all the details were worked out in 3DMax Stills,
Modeling, Lighting, Rendering, Textures
we have created in Painter 9, for the shading
we have used to illuminate finalToon and
finalRender Lightning & Glow.
FinalToon_E-Sicherungskasten_TestRendering
This small project was concluded by the comic Cryzone
time since I read comics for many years & ; collect.
all the details were worked out in 3DMax Stills,
Modeling, Lighting, Rendering, Textures
we have created in Painter 9, for the shading
we have used to illuminate finalToon and
finalRender Lightning & Glow.
FinalToon_E-Sicherungskasten_TestRendering
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